Augmented UGA is an AR-based app that was created to serve and enhance potential and current students, faculty, and alumni’s experiences while on campus. Our immersive and user-friendly interface provides information about UGA’s most renowned landmarks and buildings. Augmented UGA allows visitors to tailor their experience of the campus to their individual interests, and provides them additional information they have about UGA’s campus and all it has to offer.
A one-stop-shop for all of Georgia's notable monuments and buildings from the Arch to Ramsey Student Center
Augmented reality and location services are seamlessly blended to direct you to each location, or simply use apple maps, integrated within the app
Using Apple's ARKit, floating pins are displayed over real-life monuments across the UGA campus
"The best time you will ever have with 92,756 of your closest friends"
Sanford Stadium is home to the University of Georgia Bulldogs football team. Located in the heart of campus, Sanford Stadium is one of the largest college football stadiums in the country with a capacity of 92,746.
Herty Field was UGA’s first athletic field
Herty Field has served as a football field, a parking lot, and after a 1999 conversion, as a public plaza with a large green lawn and a cascading fountain. As the site of Georgia's first intercollegiate football game, UGA defeated Mercer in 1892 with a score of 50-0.
The Chapel was one of the first Greek structures in Athens.
The Chapel is a former church that now hosts lectures, events, even weddings and is home to the Chapel Bell, a university landmark. The Bell is located right on property behind the Chapel.
Representing three values of UGA: Wisdom, Justice, and Moderation
At nearly 160 years old, the cast iron Arch bordering downtown Athens marks the entrance to campus and is the most iconic symbol of the university. It has also become tradition for students to refrain from walking underneath the arch until graduation.
Pete has come to UGA to tour around the grounds. However the the visitor center's tours are booked for months and he would rather choose to learn about the parts of campus that he is most interested in. He loves tech and plays with Pokemon Go.
Victoria is visiting Athens for the first time on a weekend trip with some friends and is hanging out on North Campus. She sees statues and famous symbols but has no idea what they mean to the campus, students or alumni. She knows that AR exists but has no prior experience using it.
Sarah is a sophomore at UGA and often stays on campus to study or see her friends after class. She is looking for something entertaining to do on campus in her downtime. She is familiar with AR, but doesn't currently have an augmented reality app downloaded onto her smart phone.
Head of Production and Technology
Head Coder and App Developer
Head of Research and Content
Head of Design and Content
Learning AR and where we saw our project initially going
How we focused our app on niche users, and how to navigate our app